- I've been playing a lot of Star Trek Online. I posted a few thoughts on it last week, and I'm going to have many more thoughts to post next week (in the form of a review!) but, while I'm pretty well versed in all things MMO, I must come clean and admit that I, personally, don't know anything about the larger history of Star Trek. It's not that I don't like Star Trek; I did watch many episodes of the spin-off of the original series where Captain Kirk becomes a high-powered Boston lawyer. I can also do that hand thing. The thing with the fingers. You know what I'm talking about.
So, being that I'm reviewing it, I felt obligated to try to immerse myself as best I could in the story behind Star Trek Online, so I could later give a fair analysis of how well the game fits in the franchise's history. Now, Cryptic made a couple videos (part one here, part two here) not long ago with the goal of getting players and potential-players up to speed on the events leading up to the point in time that the game takes place. From the standpoint of someone like myself, however, those videos meant nothing. What the heck is a Gorn Hegemony?
What happens after that? Well, according to the catch-up video, the Romulans and the Remans are plunged into civil war as a result of the events of Star Trek: Nemesis. Two years later, the Klingons decide to take advantage of the in-fighting and begin to invade Romulan territory. The Klingons are those guys with the forehead ridges, the glam-rocker hairdos and the language that hardcore trekkies take it upon themselves to learn. They also get all riled up in the pants-region at the prospect of fighting.
So there's this other race called the Gorn. I guess they're like lizard-people or something? Anyway, in 2384, the Gorn and the Klingons have a skirmish which escalates into a full-scale war, meaning the Klingon are now fighting both the Romulans and the Gorn separately. Woops! Even with the Klingons fighting on two fronts, the Romulans are getting completely pummeled, and continue to do so for another seven years. A year after that, in 2392, peace talks mediated by the sissy Federation break down when the Gorn ally themselves with the Nausicaans, who are basically a whole species of pirates. Not the kind of pirates who download music illegally, or are Johnny Depp. These are the murdery-kind of pirates. They also look like Predator.
The Orions – who are green skinned, and also pirate-like (and who, I am informed, are also frequently banged by various starship captains) – team up with the Klingons and totally beat the scales out of the Gorn, eventually capturing their home planet. The Nausicaans rapidly fall afterwards. Naturally, having had millions of their people wiped out, the Nausicaans and Gorn happily fight alongside the Klingons and Orion by the time the game-era rolls around.
So, to summarize, the Klingons spent thirty years being badasses, and the Federation did…science, I guess? Who knows! Within the game, at least for the first dozen levels or so, the majority of your dealings seem to be with independent pirate factions, and very small offshoots of the Klingon empire. Also, strangely enough, your very first interaction with the game pits you against the Borg who seem to have spent the thirty years between Nemesis and Online in hibernation. The Undine, meanwhile, seem to play a subtle but major role in the overall story arc.
So there you have it. That's the backstory of Star Trek Online.
http://pc.ign.com/articles/106/1068689p1.html
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